Making a game of a new feature process
People of the internet – process building is hard. Here’s my story of how we made a new product process and the tools we used along the way.
The Need for a Global ‘No Thanks’
When rolling out a new feature, don’t only consider enablement. Take the time and have the empathy to give your users a nice way to say, ‘no’ as well.
Personas Help Solve Product Problems
Meet your new least favorite characters, Scope Creep Carl and Screen Creep Cindy and learn how they are hurting your quest to solve big problems.
My Year in Reading
A look at the 10 books that kept me inspired during this difficult year.
Activity: Explaining product leadership to teens
A simple activity that can help anyone understand the role of product manager. All you need is post-its and pens.
My Product Hierarchy of Needs
Who says you don’t learn anything in college? I’m taking the lessons learned from my Freshman year psych class and applying them to software products. Intrigued? Read on!
UX and the rule of Ri
UX inspo can come from anywhere, including the Instagram of an international popstar.